
The magnum opus student project for Sunderby Folkhögskola (Sunderby Folk High School), indie-dev course.
This was made in 2023.

All members of my group were programmers first, so we kind of did a bit of everything. But I was the one who did the initial designs for the turn based systems, the movement, the rogue-like run map scene, the mech part system, the animations of the mechs (not the art!, just the animations!), the A-star pathfinding system (Implemented the free version of the A* project from https://arongranberg.com).

This game had a lot of features, but maybe not in the best of states. Reason why is mostly because for a lot of the project development we were not full team on site, so a lot of systems and script simply did not get enough time on the dev grill.